Chapter: 902
He made a quick choice as he already planned what to do with his skill and attribute points. Beside, the dungeon quest also promised another level up as a reward, so there were plenty more points coming.

"I'll have gained two levels by the time I leave this place, reaching level fourteen… and Asra will still think I'm a level four guy named Bob." He thought with a chuckle.

"She will probably think I simply left to take a piss. Maybe she'll still be asleep by the time I get back." he smiled, then paused for a moment.

"… Am I looking forward to seeing her? Hmm." he shook his head.

Jay's thoughts about Asra were changing. She was becoming more like a beacon of hope than a source of laughter, even though he still felt nothing for her, and she undoubtedly felt nothing for him.

Jay added his skill point into his [Undead Mastery] ability.

As for the five attribute points, he dumped them all into his energy statistic, which gave mana and stamina; mana being something he constantly found to be his weakness.

However, as he raised it from 45 to 50, another notification greeted him.

[Energy stat evolving]

[Choose your path: Stamina, Mana, Energy.]

[Warning: You cannot undo your choice. You will still get base mana and stamina each level, but cannot increase them directly unless you choose it as your path, or remain neutral with the Energy path.]

"Permanent, but not a hard choice. The only time I have needed stamina was when I traveled, but even then, I could just make the skeletons carry me. Obviously, mana." Jay thought, locking in his choice immediately.

[Chosen path: Mana]

[Evolving stat: Energy > Mana]

[Mana: Grants mana regeneration and increases mana capacity.]

"Oh, fuck yes." Jay grinned, seeing the bonus regeneration.

Before Jay checked his class, the helminth reformed and dropped from his neck, as it leveled up too.

The helminth stared up at Jay and snapped its jaws a few times; Jay knew what it wanted.

Standing on the center of the large root, he made a pile of bones for it, adding a silt-wolf spine too, just in case it would need another.

With the bone worm taken care of, he could finally check his class, along with his new abilities.

< [Necromancer - Level 13] > (Pure)

[Race - Human]

HP: 232/232

MP: 114/114

Strength: 20
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